DouchGod
Nov 24, 02:53 AM
Building myself a new computer:
Asus Crosshair IV Formula AMD 890FX (Socket AM3) DDR3 Motherboard
http://www.alphacity.co.nz/images/electronics/Crosshair-IV-Formula.jpg
Sapphire ATI Radeon HD 6850 1024MB GDDR5 PCI-Express Graphics Card
http://images.bizrate.com/resize?sq=300&uid=2261268837
AMD Phenom II X6 Six Core 1055T 2.80GHz
http://static.letsbuyit.com/filer/images/uk/products/original/201/7/amd-phenom-ii-x6-1055t-six-core-processor-2-80-ghz-9mb-cache-socket-am3-125w-45-nm-3-year-war-20107372.jpeg
G.Skill RipJaw 8GB (2x4GB) DDR3 PC3-10666C9 1333MHz Dual Channel Kit
http://p.gzhls.at/466065.jpg
Microsoft Windows 7 Professional 64-Bit - OEM
http://www.gttkc.com/shop/images/7professional.jpeg
NZXT Phantom Enthusiast Full Tower Case - Black
http://www.thebitbag.com/wp-content/uploads/2010/07/phantom_black_blue_LED2.jpg
2* Samsung SpinPoint F3 1TB SATA-II 32MB Cache - OEM
http://www.awd-it.co.uk/ProdImages/3438_Samsung_Spinpoint_F1_HD753LJ_750GB_SATA_II_32MB_Cache_-_OEM_xl.jpg
Currently sat waiting for it to be delivered.....
Asus Crosshair IV Formula AMD 890FX (Socket AM3) DDR3 Motherboard
http://www.alphacity.co.nz/images/electronics/Crosshair-IV-Formula.jpg
Sapphire ATI Radeon HD 6850 1024MB GDDR5 PCI-Express Graphics Card
http://images.bizrate.com/resize?sq=300&uid=2261268837
AMD Phenom II X6 Six Core 1055T 2.80GHz
http://static.letsbuyit.com/filer/images/uk/products/original/201/7/amd-phenom-ii-x6-1055t-six-core-processor-2-80-ghz-9mb-cache-socket-am3-125w-45-nm-3-year-war-20107372.jpeg
G.Skill RipJaw 8GB (2x4GB) DDR3 PC3-10666C9 1333MHz Dual Channel Kit
http://p.gzhls.at/466065.jpg
Microsoft Windows 7 Professional 64-Bit - OEM
http://www.gttkc.com/shop/images/7professional.jpeg
NZXT Phantom Enthusiast Full Tower Case - Black
http://www.thebitbag.com/wp-content/uploads/2010/07/phantom_black_blue_LED2.jpg
2* Samsung SpinPoint F3 1TB SATA-II 32MB Cache - OEM
http://www.awd-it.co.uk/ProdImages/3438_Samsung_Spinpoint_F1_HD753LJ_750GB_SATA_II_32MB_Cache_-_OEM_xl.jpg
Currently sat waiting for it to be delivered.....
imac_japan
Mar 20, 08:23 AM
Thanks for all the comments....
I just want to add that Apple would sell more computers if one was cheaper.....
Say if one (without a monitor) - You can plug into a TV, Was like I said $500 to $600, I would buy 2. One for me and one for my (future) kids..
People (even in Japan) say Macs are too expensive ! Ive been to Akihabara in Tokyo and Den den Town in Osaka ! Ive lived in Japan for 5 years. Yes, the Ipod has been popular in Japan BUT a hell of alot more people buy IBMs here eg: Toshiba, Hitachi and Sony.
An example is....My GF (Japanese) is a university student (she studies Computer science). Her University uses The LCD Imacs and IBMs. Her fellow classmates like them but say that they are too expensive - PLUS this is important !! Everyone else has an IBM so why buy a Mac...
I just want to add that Apple would sell more computers if one was cheaper.....
Say if one (without a monitor) - You can plug into a TV, Was like I said $500 to $600, I would buy 2. One for me and one for my (future) kids..
People (even in Japan) say Macs are too expensive ! Ive been to Akihabara in Tokyo and Den den Town in Osaka ! Ive lived in Japan for 5 years. Yes, the Ipod has been popular in Japan BUT a hell of alot more people buy IBMs here eg: Toshiba, Hitachi and Sony.
An example is....My GF (Japanese) is a university student (she studies Computer science). Her University uses The LCD Imacs and IBMs. Her fellow classmates like them but say that they are too expensive - PLUS this is important !! Everyone else has an IBM so why buy a Mac...
Veg
Feb 26, 03:20 PM
What stand is that (under the iMac)? What lamp is that? What external HDD is that and what interface does it use? What speakers are those? What iPod/iPhone stand is that?
My friend and I actually built the stand our selves, it serves to provide room for me to slide the keyboard under and just to elevate the imac in general, so it's more at eye level.
My friend and I actually built the stand our selves, it serves to provide room for me to slide the keyboard under and just to elevate the imac in general, so it's more at eye level.
twoodcc
Nov 7, 07:40 AM
congrats to SteveMoody for 5 million!
fishkorp
Jul 14, 10:10 AM
I also don't want microsoft handling my video codec, anybody remember the wonderous creation of WMV/WMA? The one that like none of us can use on macs? HD-DVD's codec is a derivation of the WMV-HD codec. Welcome to the Microsoft reality. They really like controlling proprietary codecs. Also...MPEG was created by a group of companies and people working together, Microsoft created WMV, so they've got almost complete say in how that plays out.
MS is using the ATI H.264 codec for HD content on the XBox 360 HD-DVD drive, so they're not using their own crazy codecs.
ATI Technologies today announced that Microsoft Corp. has chosen ATI's H.264 decoder for the Xbox 360 HD DVD player, bringing users sharper, more true-to-life visuals and smoother playback of high-definition content. HD DVDs encoded using one of three approved codecs deliver up to six times the resolution of traditional DVDs all on a single disc. Built on ATI's Avivo technology, the decoder used for the Xbox 360 HD DVD player brings to bear ATI's considerable multimedia know-how to ensure gamers, home theatre buffs, and casual viewers alike get a more perfect picture from the H.264 format.
"The Xbox 360 gives consumers access to a world of high-definition games and video content through Xbox Live Marketplace. With the new Xbox 360 HD DVD player using ATI's decoder technology, we're giving consumers the choice to playback the latest in high-definition movies," said Todd Holmdahl, corporate vice president of Xbox 360 hardware development. "HD DVD brings new meaning to the term home theater. When people see the visual clarity and realism that Microsoft and ATI are delivering through the Xbox 360 this holiday, they will be blown away."
To enable the smoothest H.264 video playback possible, the ATI decoder technology makes use of the Xbox 360's graphics processing unit (GPU) to accelerate video processing. The unified shader design of the GPU enables high-end processing techniques such as comb filtering and automatic gain control to ensure that video artifacts such as blockiness or color bands don't disrupt playback.
"With the Xbox 360 HD DVD player, Microsoft and ATI are pushing the boundaries of high-definition multimedia content," said Rick Bergman, senior vice president and general manager, PC Business Unit, ATI. "The decoder technology used in the new drive provides high fidelity visuals unlike anything ever seen before. This is another example of the close cooperation between our two companies, and the commitment we both share to delivering the most immersive experience possible for audiences around the world."
MS is using the ATI H.264 codec for HD content on the XBox 360 HD-DVD drive, so they're not using their own crazy codecs.
ATI Technologies today announced that Microsoft Corp. has chosen ATI's H.264 decoder for the Xbox 360 HD DVD player, bringing users sharper, more true-to-life visuals and smoother playback of high-definition content. HD DVDs encoded using one of three approved codecs deliver up to six times the resolution of traditional DVDs all on a single disc. Built on ATI's Avivo technology, the decoder used for the Xbox 360 HD DVD player brings to bear ATI's considerable multimedia know-how to ensure gamers, home theatre buffs, and casual viewers alike get a more perfect picture from the H.264 format.
"The Xbox 360 gives consumers access to a world of high-definition games and video content through Xbox Live Marketplace. With the new Xbox 360 HD DVD player using ATI's decoder technology, we're giving consumers the choice to playback the latest in high-definition movies," said Todd Holmdahl, corporate vice president of Xbox 360 hardware development. "HD DVD brings new meaning to the term home theater. When people see the visual clarity and realism that Microsoft and ATI are delivering through the Xbox 360 this holiday, they will be blown away."
To enable the smoothest H.264 video playback possible, the ATI decoder technology makes use of the Xbox 360's graphics processing unit (GPU) to accelerate video processing. The unified shader design of the GPU enables high-end processing techniques such as comb filtering and automatic gain control to ensure that video artifacts such as blockiness or color bands don't disrupt playback.
"With the Xbox 360 HD DVD player, Microsoft and ATI are pushing the boundaries of high-definition multimedia content," said Rick Bergman, senior vice president and general manager, PC Business Unit, ATI. "The decoder technology used in the new drive provides high fidelity visuals unlike anything ever seen before. This is another example of the close cooperation between our two companies, and the commitment we both share to delivering the most immersive experience possible for audiences around the world."
Sport73
Sep 6, 06:36 PM
The most important insight from all of these 'rumors' is that Apple MUST have something more to discuss on Tuesday than simply the release of the Movie Store. With Amazon trumping Apple on content and major questions outstanding about quality and DRM, it would be a big mistake to hold a major press event just for that.
Clearly, the new iPod AND a media streaming/center device is on tap, otherwise this event will go on record as the biggest flop in Apple SE history.
Clearly, the new iPod AND a media streaming/center device is on tap, otherwise this event will go on record as the biggest flop in Apple SE history.
Earendil
Nov 28, 12:56 PM
Assuming for a second that this is true, I do not see Apple in this space. 17" LCD monitors have been around for years and they are inexpensive now. Why would Apple enter this market when it is unlikely to get the ussual return on investment?
Best point yet.
I think if we all dig deep down the only reason we want Apple to enter this market is so that we can have what can already be had, but with an Apple logo on it. Even I'll admit it.
17" cheap consumer monitors don't need innovation. They don't need a refresh, they don't need love from Apple's design team. Give it a few year s(if not a lot less) and the 17" monitors will be the equivalent of the 15" or 13" monitors. And who wants APple to design a cool 15" LCD :\
I think (and I could be wrong) that when people today buy a 17" monitor they are going for the cheapest display they can get so they can use their computer. If they have a little extra cash, they look at larger monitors. Aside from Apple never being able to compete for the cheapest of the cheap, it's also not what they do, or ever had done afaik.
I'd rather seem Apple make a consumer level 20" and sell it for $300 :D
And knock a little off the pro models if at all possible...
~Tyler
Best point yet.
I think if we all dig deep down the only reason we want Apple to enter this market is so that we can have what can already be had, but with an Apple logo on it. Even I'll admit it.
17" cheap consumer monitors don't need innovation. They don't need a refresh, they don't need love from Apple's design team. Give it a few year s(if not a lot less) and the 17" monitors will be the equivalent of the 15" or 13" monitors. And who wants APple to design a cool 15" LCD :\
I think (and I could be wrong) that when people today buy a 17" monitor they are going for the cheapest display they can get so they can use their computer. If they have a little extra cash, they look at larger monitors. Aside from Apple never being able to compete for the cheapest of the cheap, it's also not what they do, or ever had done afaik.
I'd rather seem Apple make a consumer level 20" and sell it for $300 :D
And knock a little off the pro models if at all possible...
~Tyler
TheBobcat
Nov 29, 03:57 PM
My guess would be too much cost for such a small market. There's not a lot of 1080p content out there and even less 1080p displays. For a first gen device, I think 720p would be good enough. Maybe even 480p if it's cheap enough.
Although, in the end it'll probably depend on bandwidth limitations. They never said what protocol they'll be using. Some are assuming 802.11n, but that would limit them to the newest Intel Macs with a firmware upgrade.
True, but two things with that. First, 1080p is expanding rapidly, and it would seem unApple to not go all out with supporting an emerging standard.
Second, didn't iTV have an ethernet jack? If it was wired, they could stream whatever they wanted at almost any res if you had a fast enough network.
Maybe it would limit or upconvert if you were wireless only.
Although, in the end it'll probably depend on bandwidth limitations. They never said what protocol they'll be using. Some are assuming 802.11n, but that would limit them to the newest Intel Macs with a firmware upgrade.
True, but two things with that. First, 1080p is expanding rapidly, and it would seem unApple to not go all out with supporting an emerging standard.
Second, didn't iTV have an ethernet jack? If it was wired, they could stream whatever they wanted at almost any res if you had a fast enough network.
Maybe it would limit or upconvert if you were wireless only.
EagerDragon
Oct 23, 06:16 PM
At this rate the PowerBook G5 will be here before the Merom.
apple-science
Jul 19, 05:15 PM
Would be interesting to see the trajectory of sales. Jobs usually shows such a graph at the keynotes - anyone got the data to post to see if the trend is slowing and by how much?
It's remarkable that iPods are still selling so well given the stale refresh rate. Still, Microsoft would love a piece of 8.1 million sales for Zune.....
It's remarkable that iPods are still selling so well given the stale refresh rate. Still, Microsoft would love a piece of 8.1 million sales for Zune.....
bmk
Apr 3, 05:32 AM
Since so many of the units purchased in the last two weeks are destined for resale overseas (read the Asian scalper threads) have not even made it into the hands of the end-user, you have no idea how many will be returned.
Ah, the fine sound of someone clutching at straws...
You'd do better to revise your opinion with a little more research and analysis, rather than keep digging yourself into ever more ridiculous holes in an argument you don't even realise you have lost.
Ah, the fine sound of someone clutching at straws...
You'd do better to revise your opinion with a little more research and analysis, rather than keep digging yourself into ever more ridiculous holes in an argument you don't even realise you have lost.
twoodcc
May 4, 09:32 PM
Building your own is fun but can be a real pain sometimes, especially if you use Linux :eek:
tell me about it. especially using linux inside windows! :eek:
tell me about it. especially using linux inside windows! :eek:
takao
Feb 28, 07:59 AM
I currently have a 4.7L V8 Dodge Dakota. I'd buy a diesel version of it in a heartbeat. I could still get the power/hauling ability needed but have the mileage to justify having the pickup.
But now with the possibility of having $5/gal gas looming, the 18 HWY MPG may force my hand.
i just looked up the torque on the new 4.7 v8: 446nm ... compared to this thread Chevrolet Cruze 2011 new diesel with 360nm from a 2.0 I4 ... no wonder you would want a diesel for pulling ;) (the 3.7 v6 entry engine only produced 319 nm of torque ... in a truck heavier than the moon)
that the US car makers still sells trucks, pickups etc. without diesel options is simply a complete lack of any common sense. diesel engines are practically made to be perfect for pulling and towing in commercial vehicles
for it's south american Amarok pick up VW simply took the 2.0 I4 TDI from the golf/jetta and set up the engine slightly different in regards to the power/torque band and ends up with an engine which was very likely cheaper to develop, cheaper to build had less weight and still achieves 400nm of torque
But now with the possibility of having $5/gal gas looming, the 18 HWY MPG may force my hand.
i just looked up the torque on the new 4.7 v8: 446nm ... compared to this thread Chevrolet Cruze 2011 new diesel with 360nm from a 2.0 I4 ... no wonder you would want a diesel for pulling ;) (the 3.7 v6 entry engine only produced 319 nm of torque ... in a truck heavier than the moon)
that the US car makers still sells trucks, pickups etc. without diesel options is simply a complete lack of any common sense. diesel engines are practically made to be perfect for pulling and towing in commercial vehicles
for it's south american Amarok pick up VW simply took the 2.0 I4 TDI from the golf/jetta and set up the engine slightly different in regards to the power/torque band and ends up with an engine which was very likely cheaper to develop, cheaper to build had less weight and still achieves 400nm of torque
NYY FaN
Feb 26, 02:03 PM
27" iMac
17" MacBook Pro
iPad 16GB
iPhone 4 16GB
Logitech Z-2300
Time Capsule 1TB
http://farm6.static.flickr.com/5048/5318184444_0d940da490_b.jpg
17" MacBook Pro
iPad 16GB
iPhone 4 16GB
Logitech Z-2300
Time Capsule 1TB
http://farm6.static.flickr.com/5048/5318184444_0d940da490_b.jpg
Meandmunch
Mar 25, 04:02 PM
Very cool!
By the time the big game console companies (xbox, PS3) finally decide it's time to move forward with a new system (2014-15 is what has been projected), a device as mundane as an iPhone sporting a A7-A8 processor will blow right past existing console tech. iDevices and there closest competitors will be biting deeply into console market share.
By the time the big game console companies (xbox, PS3) finally decide it's time to move forward with a new system (2014-15 is what has been projected), a device as mundane as an iPhone sporting a A7-A8 processor will blow right past existing console tech. iDevices and there closest competitors will be biting deeply into console market share.
iBorg20181
Oct 24, 01:43 AM
Which is all the more reason to be fairly sure a C2D update is imminent. And we probably shouldn't expect too much from this update...
I'm expecting Apple to have addressed cooling issues through better heatsinks combined with better fan control software, possibly better fans too. The 160GB HD should be added as a CTO option as it's available for the Mini, but don't expect any change to the overall design or a new HD bay. Possibly faster DVD writers, but don't expect DL support for the 15" MBP or MB. Just about everything else that people keep wishing for is probably out of the question until a major overhaul takes place.
Sure hope you're wrong about the MBP HD bay, which is, IMHO, a major design flaw in current MBP design! :eek:
I'm not expecting a major redesign, but if they're changing things to address the current heat problem, hopefully they'll throw in a few extras! Bigger HD BTO options should be a given (why the hell has Apple held out for this long! 120GB max in a BTO is inexcusable!), and hopefully they'll have a faster superdrive (8x), even if DL DVD-burning can't be squeezed in.
Well, we'll hopefully see in a little over 7 hours!
:D
iBorg
I'm expecting Apple to have addressed cooling issues through better heatsinks combined with better fan control software, possibly better fans too. The 160GB HD should be added as a CTO option as it's available for the Mini, but don't expect any change to the overall design or a new HD bay. Possibly faster DVD writers, but don't expect DL support for the 15" MBP or MB. Just about everything else that people keep wishing for is probably out of the question until a major overhaul takes place.
Sure hope you're wrong about the MBP HD bay, which is, IMHO, a major design flaw in current MBP design! :eek:
I'm not expecting a major redesign, but if they're changing things to address the current heat problem, hopefully they'll throw in a few extras! Bigger HD BTO options should be a given (why the hell has Apple held out for this long! 120GB max in a BTO is inexcusable!), and hopefully they'll have a faster superdrive (8x), even if DL DVD-burning can't be squeezed in.
Well, we'll hopefully see in a little over 7 hours!
:D
iBorg
AppliedVisual
Nov 15, 06:10 PM
This is not true at all. Multi-threading often introduces more problems such as race conditions, deadlocks, pipeline starvations, memory leaks, cache coherency problems. Further more, multithreaded apps are harder and take longer to debug. Also, using threads without good reason too is not efficient (context swtiching) and can cause problems (thread priorities) with other apps running. This is because threads can not yield to other threads and block if such an undesirable condition like a deadlock exists.. Like on Windows when one app has a non responsive thread and the whole system hangs.. Or like when Finder sucks and locks everything..
Yes, yes, all true... Somewhat. True in the sense of how a lot of programmers approach current threading problems and various development theories. And we're currently limited by our development tools and the operating systems to a certain degree.
Also, multithreading behaves differently on different platforms with different language environments. Java threading might behave differently than p-threads (C-based) on the same system (OS X).. I am a prfessional developer etc..
Yes, but so many things behave differently from one platform to another. How is writing a low-level thread management system for each platform different than writing the core functions of a 3D graphics engine that can run cross-platform and take advantage of various differences or feature - OpenGL, Direct3D, 3DNow, etc.. Cross-platform development always has its issues as do using different development tools. You obviously know this as do many programmers, so what's the point of the doom and gloom? It's always been this way and is just a part of the development process.
Massively multithreaded apps do exist and have been written for various platforms over the years. Here in Windows and OSX land programmers go into panic mode when multithreading is mentioned. Yet SGI had Irix scaled to 256 CPUs and visulization apps utilizing multithreading on individual systems as well as across cluster nodes and displaying images built by multiple graphics pipes using multithreaded OpenGL that could scale from 1 to 16 graphics pipes and any number of CPUs.
Anyway, my whole point is that the software industry will eventually have to tackle this problem head on and will overcome it. I just don't understand the current resistance and denial exhibited by so many "developers". The hardware is coming, in many situations it's already here... Why fight it? It's time to look at threads in a new light (for many). Upcoming CPU roadmaps place newer quad-core chips in the market in mid '07 with common Xeon and Opteron workstations/servers moving to quad-CPU (16-core) with 45nm process and lower wattage. 8-core CPUs to arrive in '08, 12 and 16 cores per CPU in late '08 or early '09...
MHz isn't increasing and the consumer still wants the next version of their game or video editor to run twice as fast with more features on the new stystem they just bought, which now has 32 cores instead of 18 cores and they'll switch to a competitor's product if you take more than two or three months to ship your software update... What do you do?
Yes, yes, all true... Somewhat. True in the sense of how a lot of programmers approach current threading problems and various development theories. And we're currently limited by our development tools and the operating systems to a certain degree.
Also, multithreading behaves differently on different platforms with different language environments. Java threading might behave differently than p-threads (C-based) on the same system (OS X).. I am a prfessional developer etc..
Yes, but so many things behave differently from one platform to another. How is writing a low-level thread management system for each platform different than writing the core functions of a 3D graphics engine that can run cross-platform and take advantage of various differences or feature - OpenGL, Direct3D, 3DNow, etc.. Cross-platform development always has its issues as do using different development tools. You obviously know this as do many programmers, so what's the point of the doom and gloom? It's always been this way and is just a part of the development process.
Massively multithreaded apps do exist and have been written for various platforms over the years. Here in Windows and OSX land programmers go into panic mode when multithreading is mentioned. Yet SGI had Irix scaled to 256 CPUs and visulization apps utilizing multithreading on individual systems as well as across cluster nodes and displaying images built by multiple graphics pipes using multithreaded OpenGL that could scale from 1 to 16 graphics pipes and any number of CPUs.
Anyway, my whole point is that the software industry will eventually have to tackle this problem head on and will overcome it. I just don't understand the current resistance and denial exhibited by so many "developers". The hardware is coming, in many situations it's already here... Why fight it? It's time to look at threads in a new light (for many). Upcoming CPU roadmaps place newer quad-core chips in the market in mid '07 with common Xeon and Opteron workstations/servers moving to quad-CPU (16-core) with 45nm process and lower wattage. 8-core CPUs to arrive in '08, 12 and 16 cores per CPU in late '08 or early '09...
MHz isn't increasing and the consumer still wants the next version of their game or video editor to run twice as fast with more features on the new stystem they just bought, which now has 32 cores instead of 18 cores and they'll switch to a competitor's product if you take more than two or three months to ship your software update... What do you do?
Dillenger
Apr 2, 08:45 PM
A nice change.
mvkVirtual
Feb 26, 01:06 PM
The acrylic ones are the Apple Studio Displays. They've been the Cinema display since they moved to aluminum.
Wrong. The earlier widescreen acrylic models are also called Cinema Displays :) @Lifeinhd is correct, the display shown in the previous post cannot be a first gen cinema display.
Wrong. The earlier widescreen acrylic models are also called Cinema Displays :) @Lifeinhd is correct, the display shown in the previous post cannot be a first gen cinema display.
lord_flash
Jul 14, 05:23 AM
Sony has assumed way too much control with Blueray, so if I'd have to pick either format I'd go with HD-DVD. Lets not forget Microsoft is backing HD-DVD on the X-Box 360. Last week when I was at the game store, they said the add-on drive would be coming soon for around $100. Thats alot less than a blueray player.
And how often have consoled that come in two parts been successful? Sega MegaCD, anyone (Genesis CD)? Developers won't be able to use the HD-DVD drive because they reduce their potential market, so it's just a player. Why not buy a decent stand alone (as soon as there are any - the Toshiba was slated in reviews).
Like I said, HD-DVD and Blueray both suck in my opinion, too many DRM controls, too expensive, not enough difference really over DVD for most people....
That's content owners for you - they'll always demand that. It doesn't mean you can't burn your own disc without rights management - backing up photos etc to 50Gb wouldn't be too bad. A lot easier than changing DVDs 6-12 times.
Given the drives are out there and Apple are supporting the format, there is no reason not to make the option available. In fact given Apple's customer base outside the rabid geek community, Blu-ray creation capabilities would seem the way to go (Blu-Ray Studio Pro?). At �650/$1000 it isn't even that high a percentage of the overall price of a higher spec machine. Macs aren't cheap.
And how often have consoled that come in two parts been successful? Sega MegaCD, anyone (Genesis CD)? Developers won't be able to use the HD-DVD drive because they reduce their potential market, so it's just a player. Why not buy a decent stand alone (as soon as there are any - the Toshiba was slated in reviews).
Like I said, HD-DVD and Blueray both suck in my opinion, too many DRM controls, too expensive, not enough difference really over DVD for most people....
That's content owners for you - they'll always demand that. It doesn't mean you can't burn your own disc without rights management - backing up photos etc to 50Gb wouldn't be too bad. A lot easier than changing DVDs 6-12 times.
Given the drives are out there and Apple are supporting the format, there is no reason not to make the option available. In fact given Apple's customer base outside the rabid geek community, Blu-ray creation capabilities would seem the way to go (Blu-Ray Studio Pro?). At �650/$1000 it isn't even that high a percentage of the overall price of a higher spec machine. Macs aren't cheap.
roland.g
Aug 30, 10:54 AM
Apple Store Refurbs.
A few days ago all the Mini refurbs disappeared from the Apple Store refurb list. After the Think Secret announcement, not only did they come back, but they added PPC models and a 1.66 Core Duo with 1GB RAM & 100GB HDD. Today, there is only one PPC model listed and that's it. Might be just coincidence, but that's a lot of activity.
Anyone know - Do current models usually disappear right before a speed bump and then reappear at a reduced price when new models are available?
A few days ago all the Mini refurbs disappeared from the Apple Store refurb list. After the Think Secret announcement, not only did they come back, but they added PPC models and a 1.66 Core Duo with 1GB RAM & 100GB HDD. Today, there is only one PPC model listed and that's it. Might be just coincidence, but that's a lot of activity.
Anyone know - Do current models usually disappear right before a speed bump and then reappear at a reduced price when new models are available?
Alan-in-NC
Mar 23, 08:03 PM
I cracked open my 5th gen 80GB last year and replaced it with a 220GB kit from Apricorn, so I'm not sure why this drive has been described as "new".
Regardless, like many people here, my library is huge (over 12K songs, plus videos, podcasts, etc), so a flash-based iPod wasn't a solution for me. I'm glad they'll keep the Classic going for awhile longer.
Regardless, like many people here, my library is huge (over 12K songs, plus videos, podcasts, etc), so a flash-based iPod wasn't a solution for me. I'm glad they'll keep the Classic going for awhile longer.
firestarter
Mar 19, 10:36 AM
I sort of support this, but as has been said before I think its time that America puts a heavier burden on allied nations to provide military assistance for UN resolutions.
America is constantly being blamed for policing the world and I think it is a criticism we often deserve.
But if the UN / international community is willing to allow/support the enforcement of a no fly zone. Than they should bear equal responsibility for the execution of the movement, the US shouldn't be providing 90% of the military support and funds.
This is being led by the UK and France... Obama has been dragging his feet.
http://www.france24.com/en/20110318-cameron-sarkozy-lead-no-fly-zone-effort-libya-benghazi
Doesn't seem to stop Obama from going on TV to claim credit though.
America is constantly being blamed for policing the world and I think it is a criticism we often deserve.
But if the UN / international community is willing to allow/support the enforcement of a no fly zone. Than they should bear equal responsibility for the execution of the movement, the US shouldn't be providing 90% of the military support and funds.
This is being led by the UK and France... Obama has been dragging his feet.
http://www.france24.com/en/20110318-cameron-sarkozy-lead-no-fly-zone-effort-libya-benghazi
Doesn't seem to stop Obama from going on TV to claim credit though.
aiqw9182
Mar 25, 01:55 PM
That's not the correct answer. The possible answers concerning the documented hardware capabilities are:
- That's not enough for any OpenCL
- That's enough for OpenCL 1.0
- That's enough for OpenCL 1.1
That's not the correct answer? Lol, how much longer are you going to waste my time for? DirectX in it of itself is not related to OpenCL. They are once again, two separate entities. Support for OpenCL 1.0 means support for OpenCL 1.1. DirectCompute was introduced in DX11 but can be used on DX10 hardware.
I've been sitting here correcting your mis-information, false accusations and asking for you to post some OpenCL applications you've been using. Don't respond until you give me an example of your OpenCL workflow. You seem to love AMD's CPU's but likely have never used one seeing as you have said Windows doesn't cut it and Linux "doesn't have enough commercial applications".
- That's not enough for any OpenCL
- That's enough for OpenCL 1.0
- That's enough for OpenCL 1.1
That's not the correct answer? Lol, how much longer are you going to waste my time for? DirectX in it of itself is not related to OpenCL. They are once again, two separate entities. Support for OpenCL 1.0 means support for OpenCL 1.1. DirectCompute was introduced in DX11 but can be used on DX10 hardware.
I've been sitting here correcting your mis-information, false accusations and asking for you to post some OpenCL applications you've been using. Don't respond until you give me an example of your OpenCL workflow. You seem to love AMD's CPU's but likely have never used one seeing as you have said Windows doesn't cut it and Linux "doesn't have enough commercial applications".